Collateral Event of the 57th International Art Exhibition La Biennale di Venezia
The exhibition of Ryszard Winiarski’s works presents the oeuvre of one of the most interesting personalities of the Polish art of the second half of the 20th century. An artist, engineer, painter, stage designer, teacher, precursor of conceptual art, and the leading representative of indeterminism.
In his diploma thesis of 1966, titled “Event-Information-Image”, he defined a mature and innovative concept of a piece of art based on an attempt at transferring the issues of mathematics, statistics, information technology, and game theory to canvas.
The masterly intellectual game recorded in the square “Areas” built of black and white modules permitted the artist to vary effects and techniques. He created both relief, kinetic, spatial objects and interactive game boards, surprising viewers with an invitation to participate.
Attempts to visually represent statistical distributions.
Set 232 with drawn horizontal line of division. Mutable lot – dice. | 1975
I elevated chance in the painting creation process because I wanted to respect the rules of life.
Unique artistic methodology